Groot.Games

CELL is what your playtime is worth

A QSDM network token, paid out weekly from a finite pool, divided by what each player actually contributed that week.

Step one

Play, and build a score

Monster kills, boss kills, PvP points, world-event participation and active days all feed a contribution score. It is calculated on the game server, so it cannot be spoofed by a client.

Step two

Link a QSDM wallet

Prove you own a wallet with a signature. That address becomes the payout destination and shows up on your passport. We never see a private key.

Step three

Get paid weekly

At the end of each weekly epoch the pool is split across eligible players in proportion to score, with a per-account cap so no single farm can drain it.

The firewall

Earn-first, and deliberately not pay-to-win

The limits below are enforced in the game server, not just promised in a document.

What CELL can do

  • Cosmetic wings, outfits, pets and titles
  • Convenience items sold through the normal shop
  • A capped burn exchange that grants Locked Ingots only
  • Holding, sending or staking on the QSDM network

What CELL can never do

  • Buying gear, stats or any combat advantage
  • Converting to tradable Ingots, Yuan or EXP
  • Skipping progression that other players have to earn
  • Any claim on Groot Games itself

The burn exchange

The single approved path from CELL into a game currency.

Burning CELL to a verified sink wallet can grant Locked Ingots, which are not tradable. Every request is checked against the chain before anything is delivered, and it is gated on all of the following.

Grants
Locked Ingots only
Weekly cap
Fixed per account
Cooldown
Enforced between requests
Account age
Minimum required
Gameplay
Minimum level, active days and score
Default
Off unless an operator enables it

Where CELL is live

Titles currently settling CELL rewards.

CELL is a utility token on the QSDM network. It is not an investment, it carries no promise of value, and it is not a share in Groot Games.